Navigator,
To enhance your gaming experience, Strinova will undergo maintenance. During this time, Navigators won't be able to log in. We appreciate your understanding of any inconvenience caused. Once maintenance is complete, launch the game via the desktop launcher for an automatic update.
*Maintenance duration may change. If an extension is needed, we'll notify you in advance. Thank you for your patience.
▽ Maintenance Schedule
August 27, 22:00 - August 28, 04:00 UTC+0 (Login closes after 10 mins; matches forcibly end after 30 mins)
▽ Scope
Strinova Open Beta Server
▽ Compensation
Dream Token ×100, Basestring ×100
1.Map Update
Escort Map: Eury Cave
- Eury Cave lies deep within the underground rift, in a region marked by rugged terrain and hazardous dark crystal clusters. To contain the spreading crystal shockwaves, The Scissors is tasked with transporting special equipment.

2.Tactical Item Update
New Tactical Item: Shield Barrier
- Upon deployment, it creates a Shield Barrier that intercepts bullets from both sides. Its defensive capability weakens over time, and it self-destructs when HP reaches zero.

3.Gameplay Updates
Map Workshop
- New Map Workshop Module: Jump Pad. Players stepping on it will be propelled about 6 meters upward.

- New Quick Test Run Feature: Instantly test gameplay once all necessary map modules are placed; no need to wait for publishing.
- New Batch Copy Feature: Select multiple modules with the middle mouse button, press C to copy, and then paste them.

String Energy Network Adjustments
Interface Layout Update

- -Adjustments made for in-game loadout changes
- - Loadout adjustments are now on the right side of the interface
- - The original stats interface can be accessed via the button on the bottom left
New Swap Feature for Tactical Items/Secondary Weapons
- Select secondary weapons and tactical items during the preparation phase in modes like Ranked, Demolition, Escort, and Conquest.

New Tactical Skill Loadout Option
- Choose tactical skills in modes like Demolition, Escort, and Conquest through the growth interface setup.
- Tactical Skills Overview

Tactical Skills Overview
Superstring Agents | Skills | Skill Descriptions |
Michele | Trap Cat | Throw a Trap Cat to auto-activate on detection, damaging all nearby enemies. |
Audrey | Grenade Turret | Deploy a Grenade Turret that automatically fires explosive grenades at enemies in sight. |
Lawine | Shadow Blade | Throw a Pulse Blade to deal area DMG, blur scopes, and inflict extra DMG on enemy summons. |
Ming | Shock Orb | Fire a Shock Orb that detonates on command or at max range, stunning nearby enemies. |
Maddelena | Paint Bucket | Launch forward-moving paint bubbles that block enemy bullets and slow, string-block nearby enemies. Bubbles burst when taking maximum DMG. |
Nobunaga | Pulse Mine | Throw a Mine that activates on detecting enemies, dealing DMG over time to all in range, including yourself. |
Kokona | Healing Station | Deploy a Drone to create a healing zone, continuously restoring HP to allies inside. Healing isn't interrupted by DMG. |
Fuchsia | Crimson Rush | Consume a small amount of HP for a brief Movement Speed boost, gradually restoring the lost HP after the boost ends. |
Celestia | Starburst | Throw a Starflare to create an Armor recovery zone, granting allies Temporary Armor and continuous Armor regeneration inside. This effect isn't interrupted by DMG. |
Meredith | Blinding Sand | Launch an Energy Orb to create a sandstorm that blocks vision. |
Bai Mo | Explosive Graffiti | Throw an Explosive Paint Can that stuns nearby enemies. |
Reiichi | Sacred Advancement | Release a forward-moving transparent, bulletproof Light Screen. |
Yvette | Frost Pillar | Throw an Ice Ball to create a large pillar, causing nearby enemies to Slip and become Vulnerable. When destroyed, the pillar forms ice, which can be broken. |
Kanami | Sonic Trap | Throw a Mini Speaker to briefly slow enemies entering its range. |
Flavia | Illusion | Create hallucinogenic smoke that disorients enemies within. While you remain in the smoke, continuously restore Armor, unaffected by DMG. |
Yugiri | Corrosive Solution | Throw a Corrosive Device to the target area, continuously damaging and slowing enemies inside. |
Eika | Explosive Fireball | Throw an Explosive Fireball that deals extra DMG to stringified enemies. Consume 100 heat for a DMG boost and slowing effect. |
Galatea | Blinding Shadow | Summon a decoy that cannot be teleported to. If destroyed, it blinds all nearby enemies. |
Fragrans | Miasma | Throw a healing perfume that grants allies in the area a temporary Max HP boost and continuous HP regeneration, unaffected by DMG. |
Leona | Bulletproof Glass | Use skill points and energy to generate Bulletproof Glass on placed blocks, blocking only enemy bullets. Up to 3 glass panels can exist at once. |
Mara | Reaper's Creep | Enter stealth during stringification, becoming visible only when near enemies. Movement Speed increases during stringification. When using your ultimate, the distance needed to become visible is reduced. |
Chiyo | Cloudpiercer | Charge and fire an arrow at the target, dealing high DMG and a rapidly fading slow effect based on the impact point. |
4.Season 5 Solstice Ascend Now Live!

Season 5 Rewards
- Ranked Match Reward: Complete 10 ranked matches and reach Proton rank during Season 5 to earn a season-end outfit reward.
- Reward: Fragrans Outfit - Scented Peaks (Rare)

- Challenge Reward: Reach Gold rank in challenge matches during Season 5 to earn a collectible reward at the end of the season.
- Reward: Eika Figurine - School Uniform (Rare)

Season 5

- Season 5 is now underway. Earn rewards like Memory Sequences, Bablo Crystals, Superstring Outfits, and Battle Credits for free. Unlock the Advanced Warrant to get Epic-quality sets and more luxurious rewards!
- Unlocking the Advanced Warrant PLUS grants all Advanced Warrant rewards, instantly boosts your Season level by 25, and provides a Season 5 Exclusive Chip Case.
- War Depot New Additions:
- Galatea - Crimson Mirage
- Gambit - Scarlet Flight
- Bai Mo - Freedom's Choice
- Freedom Reign - Rebel's Resonance
- Medal - Bewitching Magic
- Event Treasure - Rare
- Event Treasure - Refined
Event Treasures feature personalized items from past events; you can choose one upon purchase.
- Event Treasure - Rare and Event Treasure - Refined unlock for purchase after reaching Season Level 100.
- Chrono Vault Update: Now offers new personalized items to choose from.
- War Depot will update with more items in future Seasons.
5.Balance Adjustments
Temporary Armor
- No changes in Outbreak mode; Temporary Armor can still stack.
- Temporary Armor mechanics adjusted: No longer has a cap of 100 Max Armor and doesn't decay over time, but is removed when its duration ends. Temporary Armor from the same skill can no longer stack.
Superstring Agents
Mara
Skill
- Adjusted Passive Skill's HP drain on downed enemies to 10% of the original value.
- Ultimate Skill silence duration reduced from 10 seconds to 8 seconds.
Eika
Skill
- Passive Skill's damage increase at Max Heat against stringified enemies reduced from 30% to 25%.
- Active Skill's damage boost within the Flame Cage no longer applies an additional 35% damage to stringified enemies.
Lawine
Skill
- Active skill's scan frequency reduced from 3 to 2 times, pulse spread time reduced from 2.5 to 2 seconds, and cooldown reduced from 30 to 25 seconds.
- Ultimate Skill duration reduced from 30 to 24 seconds. New effect: While in the Stealth Zone, Lawine can fire, use skills, and throwables without restriction. After performing any of these actions, Lawine cannot enter stealth for the next 5 seconds.
- All skill reveal durations reduced from 3 seconds to 2 seconds.
String Energy Network
- Active and Passive Skill growth feature [Enemy Exposure Duration +2s] changed to [Enemy Exposure Duration +1s].
- Awaken 2 slow duration reduced from 4 to 3 seconds.
- Awaken 3 duration increased from 16 to 20 seconds, with a maximum of 2 scans. It self-destructs after the maximum scans are reached.
Reiichi
Skill
- Passive Skill charge time reduced from 4 to 3 seconds.
String Energy Network
- Weapon growth [Switch Scope] changed to [Quick Zoom Scope], adding a 20% ADS speed boost to the original effect.
- Awaken 2 now grants teammates a buff of 20 Temporary Armor for 6 seconds.
Ming
Skill
- Active Skill duration increased from 3 to 4 seconds. Slow effect duration on enemies leaving the Electric Orb range reduced from 5 to 3 seconds. Continuous damage reduced from 20 to 10.
- Ultimate Skill now grants 100 Temporary Armor to self for 15 seconds.
String Energy Network
- Awaken 2 now grants 45 Temporary Armor to self for 10 seconds after damaging an enemy's armor.
- Awaken 3 armor recovery increased from 15 to 20 per second.
Meredith
Skill
- Ultimate Skill duration reduced from 25 to 20 seconds.
String Energy Network
- Awaken 1 requirements changed to 1 blue, 1 yellow.
Yvette
String Energy Network
- Awaken 3 changed to Sentinel Teddy: Generates an ice field when enemies are near Fay.
Michele
String Energy Network
- Awaken 2 now grants 40 Temporary Armor to self for 10 seconds when a Pawtector is destroyed within 45 meters.
Kokona
Skill
- Ultimate Skill new effect: Can be cast on live teammates to grant 30% damage reduction, 10% movement speed boost, 20% weapon usability boost, and 10% fire rate boost for 12 seconds.
Leona
- Active Skill cooldown reduced from 30 to 25 seconds.
String Energy Network
- Active Skill upgrade changed from Cooldown -15 seconds to Cooldown -12.5 seconds.
- Awaken 3 reworked to Prism Blast: Damages and knockbacks enemies when a block is destroyed.
Yugiri
String Energy Network
- Awaken 3 new effect: While in poison fog, Yugiri steadily restores armor without interruption from damage.
Flavia
Skill
- Active Skill cooldown increased from 25 to 30 seconds, and Phantom Butterfly duration extended from 5 to 7 seconds.
String Energy Network
- Active Skill upgrade changed from [Phantom Butterfly Duration +2s] to [Cooldown -5s].
- Awaken 3 no longer grants Temporary Armor based on Phantom Orb damage. Instead, it provides 40 Temporary Armor for 10 seconds when the Phantom Orb dissipates or is destroyed.
Nobunaga
Skill
- Ultimate Skill vision duration reduced from 5 to 2 seconds.
String Energy Network
- Awaken 2 vision duration reduced from 1 to 0.5 seconds.
Celestia
Skill
- Active skill updated: Grants 30 Temporary Armor to self and teammates for 10 seconds.
- Ultimate skill updated: Grants 100 Temporary Armor to self and teammates for 12.5 seconds.
Bai Mo
Weapon
- Freedom Reign's base spread reduced by 5%, and reload speed increased by 12.5% from the second shot onwards.
Fuchsia
Skill
- Active Skill effective range increased from 20 to 25 meters.
Maddelena
String Energy Network
- Awaken 1 HP recovery increased from 2 to 3 points per second, requirements changed to 1 blue and 1 yellow.
Audrey
Skill
- Active Skill overheat firing time reduced from 6.6 to 4 seconds, and full heat decay time reduced from 10 to 3 seconds.
String Energy Network
- Awaken 1 changed to Field Mobility, with horizontal movement speed reduced from 3.5 to 3.2 meters per second. Requirements changed to 1 blue, 1 yellow, 1 green.
- Awaken 2 Autoturret no longer disables primary weapon. Placement time reduced from 2 to 1 second, recycle range increased from 40 to 60 meters, and turret damage reduced from 18 to 6. Requirements changed to 3 blue, 1 yellow, 1 green.
- Awaken 3 changed to Onslaught, adding a new effect: Audrey's fire rate gradually increases while she continuously fires her primary weapon. Requirements changed to 1 blue, 2 yellow, 1 green.
Galatea
Skill
- Passive Skill decoy duration increased from 7 to 10 seconds.
- Ultimate Skill requirement increased from 5 to 6 points, with new effect: Refreshes Active Skill cooldown upon activation.
- Decoy changes from idle to a weapon-aiming stance, with added rotation.
- Reduced card size during flight.
String Energy Network
- Awaken 1 no longer boosts fire rate; instead, it grants 20 Temporary Armor for 6 seconds. Requirements changed to 1 blue, 1 green.
Chiyo
Skill
- Ultimate Skill switch time reduced from 2 to 1.8 seconds, and total charge time increased from 1.5 to 2 seconds.
Outbreak
- Yvette's Active Skill Fay can pick up supply crates and damage enemies when creating an ice field.
- Reiichi's Awaken 3: Is now a permanent effect and no longer obscures the screen on contact; enemies touching the Active Skill's Light Screen take damage with a 6-second cooldown. Damage doubles during ultimate.
- Galatea's Passive Skill decoy duration increased from 7 to 15 seconds. In Outbreak mode, gain 15% fire rate for 10 seconds after teleporting.
- Audrey's Awaken 2 Autoturret damage per shot reduced from 110 to 40.
- Kanami's Ultimate Skill point requirement increased from 5500 to 6500.
- Ming's Ultimate Skill duration changed to last until the round ends or Temporary Armor is depleted.
- Reserve ammo reduced from 2.1x to 1.9x.
- Deviant's armor increased to 600 points, and HP increased to 1800 points.
6.Event Updates
Tactical Overhaul

Tactical skills are now available in various game modes! Try out the new features!
Event Duration: Aug 28, 2025, after update - Oct 9, 2025, 6:59 a.m. (UTC+0)
Event Rules: Complete quests during the event to earn rewards.
Event Rewards: Includes Memory Sequences, Chat Bubbles, Sprays, Topo Crystal Rings, and more.
Era of Creation

To honor the creative works of global Navigators, the Era of Creation event is now open.
Event Duration: Aug 28, 2025, after update - Sep 25, 2025, 6:59 a.m. (UTC+0)
Event Rules: Complete daily quests during the event to earn points and unlock milestone rewards.
Event Rewards: Includes Navigator Sprays, Weapon Skins, Memory Sequences, Topo Crystal Rings, and more.
Mystical Tales

Embark on an adventure with Eika! Complete game quests to earn great rewards!
Event Duration: Sep 18, 2025, 7:00 a.m. - Oct 30, 2025, 6:59 a.m. (UTC+0)
Event Rules: Complete daily quests during the event to earn points and unlock milestone rewards.
Event Rewards: Includes Memory Sequences, Topo Crystal Rings, Chat Bubbles, Chip Skins, and more.
7.Store Updates
"In Our Prime" Theme Outfit Available

Echoing Crane Bundle & Mahjong Tensai Box

Memory Sequence & Directed Sequence

"Marine Creatures" Themed Outfits Now Available


Memory Sequence & Uncharted Energy Box

Cognitive Reconstruction - Luminous Prayer Now Available

[Cognitive Reconstruction - Luminous Prayer] is available for a limited time. Navigators can use Memory Sequences to draw for a chance to obtain the Legendary Outfit [Fragrans - Luminous Prayer] or the Legendary Weapon Skin [Blossom - Ethereal Bloom], along with other Epic Skins!
Partial Content List:

- Availability: 2025/9/4 01:00:00 - 2025/10/2 00:59:59 (UTC+0)
- Cognitive Reconstruction Update
- To enhance overall quality and increase the chances for Navigators to obtain the desired Epic Skin from the pool, this round's Epic Skins available for direct Basestring purchase will not be included in Cognitive Reconstruction.
- In future updates, we will regularly introduce Epic Skin Sets available for direct Basestring purchase. Navigators can still easily get their preferred skins in the Store or via the Armory.
New Store - Top Picks
A "Top Picks" tab has been added to the Store to help Navigators easily view current popular items.
8.System Optimization
Event Optimization
- When the return event [Corridor Return] is triggered, you can now see an EXP bonus notification next to your Personal Information in the top left corner.
- If there is a returning player in your team, the Room interface now shows a team EXP bonus notification in the top right corner.
Character Optimization
- You can now interrupt weapon firing with a reload.
- A new buff icon appears when Galatea's Passive Skill enters cooldown.
Outbreak Scoreboard Adjustment
- The Scoreboard interface (default key: Tab) will no longer sort players strictly by score. Now, players are sorted randomly, with yourself always at the top for easy reference.
- A new "Current Level" field has been added to the Scoreboard to display players' card levels.
9.Bug Fixes
- Fixed the issue preventing [Meredith - Eye of Akasha] from dealing damage with the Secondary Weapon [Emberspit] under certain conditions.
- Fixed the issue where Superstrings could get stuck in [Escort - Departure Zone] under certain conditions.
- Fixed the issue where the countdown prompt might not display in the [Escort] battle phase.
- Fixed incomplete or abnormal textures on certain maps.
- Fixed the problem where shared Legendary weapon skins didn't display the corresponding kill effects during matches.
- Fixed the issue where the [Frag Grenade] skin wasn't effective in [Team Arena] and [Team Deathmatch] modes.