June 26, 2025, UPDATE ANNOUNCEMENT
2025/06/26

Dear Navigator:

Strinova will be undergoing scheduled maintenance from June 25 to June 26. During this time, Navigators will be unable to log in. We apologize for the inconvenience and appreciate your understanding. Once maintenance is complete, Navigator can update the game automatically by starting it through the desktop launcher.

The maintenance period may be extended or the servers may reopen earlier, depending on actual conditions. If an extension is needed, we'll notify you in advance. Thank you once again for your understanding, Navigators.



▽Maintenance Schedule

June 25, 11:00 PM to June 26, 4:00 AM (UTC+0) Matchmaking disabled 10 minutes prior; ongoing matches forcibly ended 30 minutes after.


▽Scope

Full server maintenance


▽Compensation

Dream Token x100, Basestring x100



1. Superstrings Chiyo is ready for battle!


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Character Introduction: As the newest P.U.S Duelist character, Chiyo excels at mid to long-range damage and sustained pressure. She can chip away at enemies from a safe distance using active skills or lay traps in advance and wait for opponents to walk right into them. By controlling the pace of battle and fully leveraging her passive skill, Chiyo can gain the upper hand in any encounter. Her ultimate delivers powerful long-range firepower, turning the tide in a flash, even from miles away.

Role: Duelist

Primary Weapon: Maple Resonance

Faction: P.U.S

Skills Overview:

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String Energy Network – Effect Overview:

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2. Gameplay Updates

Sword Clash


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Gameplay Introduction

  • Only melee weapons can be used in this mode. Each melee weapon has a unique heavy attack effect, and you can freely switch between them in the growth interface. (Battle Rooster, Salty Saber, and Lightning Shadow are available for free during this event)
  • You can block to defend against enemy heavy attacks. A successful block enhances your next attack and grants damage reduction. However, if your own heavy attack is blocked, your movement and attacks will be briefly restricted.
  • Build energy by defeating foes, dealing damage, and blocking. When fully charged, activate Extreme Burst for temporary attribute boosts.
  • The team that reaches the target kill count first wins.

Maps

Blossom Dojo (Reworked)

• Boasting a long and storied history, Blossom Dojo is located in the southwest of Area 88. Quiet and tranquil, it has attracted no shortage of master archers.

• Map Adjustment: Expanded combat zones on both sides and added new indoor battle areas.


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Ghannak (Optimized)

• The ancient city of Ghannak, nestled in the northern Seeda Peninsula, lures adventurers into its realm of eternal night. Now, Crystallines swarm the area, escalating the danger to new extremes.

• Map Adjustment: Rebalanced the pyramid’s top point to create smoother movement paths and improve the defensibility of nearby areas.


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Polar Research Institute (Optimized)

• Located in northern Strian, the Polar Research Institute operates under P.U.S. jurisdiction as a center for mimetic environment research. The team is tackling the Outbreak crisis, but a new threat is rising...

• Map Adjustment: Introduced a new spawn location and adjusted balance on the central platform and the second floor of the original spawn area.


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3. Season 4: Resonant Vow has officially kicked off!

Season 4 Rewards Overview

  • Ranked Match Rewards: Play 15 ranked matches during Season 4 and reach the rank of Proton to earn the exclusive season reward Outfit, delivered after the season ends.
    • Reward Name: Chiyo – Outfit – Scarlet Mist (Rare)


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  • Challenge Tournament Rewards: Reach Gold rank in the Challenge Tournament during Season 4 to receive an exclusive figurine reward after the season ends.
    • Reward Name: Fragrans – Figurine - Fragrance (Rare)


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Season 4 Season Pass


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  • The Season 4 Season Pass launches simultaneously! Earn free rewards such as Memory Sequences, Bablo Crystals, Outfits, and Battle Credits. Unlock the Advanced Warrant to claim luxurious rewards, including Epic set and more!
  • Unlocking the Advanced Warrant PLUS grants all rewards from the standard Advanced Warrant, plus an instant 25-level boost in season level and an exclusive Season Pass Chip Case.

Season Pass Optimization and Adjustment

  • The time limit for upgrading to Advanced Warrant PLUS has been removed. You can now upgrade from an Advanced Warrant to PLUS at any time during the season.
  • Daily quest EXP rewards have been rebalanced.
  • Daily quests will now remain available for 48 hours.
  • Weekly Quests have been revamped into Challenge Quests, which refresh every 48 hours with four new tasks. Players can refresh quest if needed.
  • The maximum retention period for Challenge Quests is 30 days. Any unfinished tasks will be cleared when the season ends.
  • The War Depot is now available. You can use Battle Credits to purchase items from War Depot.
  • Earn Battle Credits by leveling up in Season.
  • Adjustments have been made to certain Season level rewards. The level cap has been increased to 100, and additional rewards will be granted for each level beyond that.


4. Balance Adjustments

New Weapon Switch HUD Added

Scope Switch Prompt

  • Switching magnification triggers a sound cue and displays a prompt on the right side of the scope.


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  • Weapon list shows the magnification switch key and current zoom level.


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Fire Mode Switch Prompt

  • Each time you switch firing modes, a sound effect will play and a prompt will appear to the right of the crosshair



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  • The weapon list now shows the key prompt for switching fire modes, along with the currently selected fire mode.
    • If the primary weapon doesn't support mode switching, the fire mode icon will still be displayed.


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Movement Speed Adjustment

  • All characters now sprint at 6 m/s, walk at 5.1 m/s, and have an aiming movement speed of 3 m/s. The movement speed while moving backward has been adjusted from 75% to 85%, matching lateral movement speed. The in-game movement speed display has been optimized to reflect accurate values.
  • Movement speed adjustments based on equipped weapons are as follows:


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Overall Adjustment

  • Base armor has been increased from 40 to 80. The String Energy Network’s Light Regen Armor no longer increases the armor cap. The armor bonus from heavy armor has been reduced from 60 to 20.
  • Increased the total ammo reserves for all characters’ primary weapons.
  • Fall damage and impact stun have been removed. You’ll no longer take damage or flinch when falling from high places.


Superstring

Bai Mo

Weapons

  • Movement speed while wielding the primary weapon Freedom Reign has been adjusted as follows:
BeforeAfter
Sprinting State5.64 m/s5.7 m/s
Walking/Hip Fire4.35 m/s4.6 m/s
Shoulder Fire/Scoped State2.25 m/s2.5 m/s

String Energy Network

  • Awakening 1 Graffiti Blast Now also slows the target by 20% in addition to its original effect.


Celestial

Weapons

  • Optimized Polaris’s bullet dispersion, slightly increased recoil in three-shot mode, and adjusted its fire rate from 553 to 666.
  • The movement speed when holding the main weapon Polaris is adjusted as follows:
BeforeAfter
Sprinting State5.52 m/s5.5 m/s
Walking/Hip Fire4.35 m/s4.4 m/s
Shoulder Fire/Scoped State2.25 m/s2.3 m/s

Skill

  • Active skill armor increased from 20 to 30.

String Energy Network

  • Awakening 2 Starlight: The starlight duration has been increased from 6.5 seconds to 10 seconds. The minimum flash duration for enemies facing away from the starlight has been reduced from 0.5 seconds to 0.2 seconds.


Maddelena

Weapons

  • Aiming speed for Chroma has been increased from 0.48 seconds to 0.44 seconds.
  • Movement speed while wielding the primary weapon Champion has been adjusted as follows:
BeforeAfter
Sprinting State5.52 m/s5.4 m/s
Walking/Hip Fire4.35 m/s4.2 m/s
Shoulder Fire/Scoped State2.25 m/s2 m/s

String Energy Network

  • Passive Skill Paint Tracks Growth Module has been changed from [Track exposure duration +3s] to [Slow Duration +1s].
  • Awakening 1 Wall Whisper now also applies to friendly characters.
  • Awakening 2 Painter's Trail: The duration of paint zones generated along the path has been reduced to 75%.


Audrey

Weapons

  • Champion base damage falloff distance increased from 10 meters to 15 meters.
  • Movement speed while wielding the primary weapon Champion's Guard has been adjusted as follows:
BeforeAfter
Sprinting State5.4 m/s5.4 m/s
Walking/Hip Fire4.35 m/s4.2 m/s
Shoulder Fire/Scoped State2.25 m/s2 m/s


Fuchsia

Weapons

  • Movement speed while wielding the primary weapon Sawtooth has been adjusted as follows:
BeforeAfter
Sprinting State5.52 m/s5.5 m/s
Walking/Hip Fire4.35 m/s4.4 m/s
Shoulder Fire/Scoped State2.25 m/s2.3 m/s


Galatea

Weapons

  • Trickster’s movement speed while the wielding primary weapon Gambit has been adjusted as follows:
BeforeAfter
Sprinting State5.52 m/s5.5 m/s
Walking/Hip Fire4.35 m/s4.4 m/s
Shoulder Fire/Scoped State2.25 m/s2.3 m/s


Reiichi

Weapons

  • Dawn’s ADS speed has been improved from 0.48 seconds to 0.44 seconds.
  • Movement speed while wielding the primary weapon Dawnbreak has been adjusted as follows:
BeforeAfter
Sprinting State5.52 m/s5.4 m/s
Walking/Hip Fire4.35 m/s4.2 m/s
Shoulder Fire/Scoped State2.25 m/s2 m/s


Eika

Weapons

  • Movement speed while wielding the primary weapon Wildfire has been adjusted as follows:
BeforeAfter
Sprinting State5.64 m/s5.7 m/s
Walking/Hip Fire4.35 m/s4.6 m/s
Shoulder Fire/Scoped State2.25 m/s2.5 m/s

Skill

  • Ultimate Skill Firestorm: Activation cost reduced from 7 to 6 points. Base damage decreased from 30 to 25 per second. New mechanic added: 15 seconds after activation, the ultimate will automatically end and all unused stacks will be cleared.


Fragrans

Weapons

  • Blossom base rate of fire has been increased from 695 to 730. Base damage has been adjusted as follows:
10m30m50m
Head33(-3)27(-3)26(-2)
Body22(-2)18(-2)18(-1)
Lower Limbs1613(-1)12(-1)
  • Movement speed while wielding the primary weapon Blossom has been adjusted as follows:
BeforeAfter
Sprinting State5.52 m/s5.5 m/s
Walking/Hip Fire4.35 m/s4.4 m/s
Shoulder Fire/Scoped State2.25 m/s2.3 m/s

Skill

  • Active Skill Aroma Surge: Effects on the user are no longer halved.
  • Ultimate Skill Euphoric Aroma: Activation cost increased from 6 to 7 points. Casting wind-up time reduced from 1.33 seconds to 0.9 seconds. During activation, Fargrance's movement changes to Sprint. Health regeneration adjusted from 15 HP per second to 4 HP every 0.2 seconds.


Mara

Weapons

  • Night Scythe effective range reduced from 30 meters to 28 meters. Updated base damage is as follows:
10m30m50m
Head3021(-1)21
Body2416(-2)16
Lower Limbs1611(-1)11
  • Movement speed while wielding the primary weapon Night Scythe has been adjusted as follows:
BeforeAfter
Sprinting State5.76 m/s5.8 m/s
Walking/Hip Fire4.35 m/s5.1 m/s
Shoulder Fire/Scoped State2.25 m/s2.9 m/s


Kanami

Weapons

  • Finale base rechambering speed reduced from 2 seconds to 1.833 seconds. Base ADS speed reduced from 0.52 seconds to 0.48 seconds.
  • The movement speed while wielding the primary weapon Finale has been adjusted as follows:
BeforeAfter
Sprinting State5.28 m/s5.3 m/s
Walking/Hip Fire4.35 m/s4 m/s
Shoulder Fire/Scoped State1.35 m/s1.4 m/s

Skill

  • The movement state of releasing the active skill Echo Chamber is changed sprinting.

String Energy Network

  • The upgrade effect of the weapon Growth Module [+ Rechambering Speed] has been reduced from 25% to 15%. The effect of [+ ADS Speed] has been reduced from 30% to 20%.


Ming

Weapons

  • Movement speed while wielding Rebelflame as a primary weapon has been adjusted as follows:
BeforeAfter
Sprinting State5.52 m/s5.5 m/s
Walking/Hip Fire4.35 m/s4.4 m/s
Shoulder Fire/Scoped State2.25 m/s2.3 m/s


Lawine

Weapons

  • Movement speed while wielding the primary weapon Shadow Assault has been adjusted as follows:
BeforeAfter
Sprinting State5.52 m/s5.5 m/s
Walking/Hip Fire4.35 m/s4.4 m/s
Shoulder Fire/Scoped State2.25 m/s2.3 m/s


Meredith

Weapons

  • The movement speed when holding the primary weapon Falcon is adjusted as follows:
BeforeAfter
Sprinting State5.52 m/s5.5 m/s
Walking/Hip Fire4.35 m/s4.4 m/s
Shoulder Fire/Scoped State2.25 m/s2.3 m/s



Kokona

Weapons

  • Quasar base rechambering speed reduced from 1.2 seconds to 1.104 seconds. Base ADS speed reduced from 0.48 seconds to 0.44 seconds.
  • Movement speed while wielding the primary weapon Quasar has been adjusted as follows:
BeforeAfter
Sprinting State5.28 m/s5.3 m/s
Walking/Hip Fire4.35 m/s4 m/s
Shoulder Fire/Scoped State1.35 m/s1.4 m/s

String Energy Network

  • The upgrade effect of the weapon Growth Module [+ Rechambering Speed] has been reduced from 25% to 15%. The effect of [+ ADS Speed] has been reduced from 30% to 20%.



Yugiri

Weapons

  • Movement speed while wielding the primary weapon Retribution has been adjusted as follows;
BeforeAfter
Sprinting State5.52 m/s5.5 m/s
Walking/Hip Fire4.35 m/s4.4 m/s
Shoulder Fire/Scoped State2.25 m/s2.3 m/s

Skill

  • Passive Skill Toxin Burst: Damage increased from 5 to 10.
  • Active Skill Corrosive Mist: Effective range increased from 6 meters to 6.5 meters.
  • The instant armor corrosion effect of all skills has been adjusted from 25 to 20.

String Energy Network

  • Awakening 1 Contamination: Damage over time increased from 3 to 5 per second.
  • Awakening 2 Toxic Expansion: Spread range reduced from 60% to 41%.



Flavia

Weapons

  • Primary Weapon Solo: Effective range reduced from 30 meters to 28 meters. Updated base damage is as follows:
10m30m50m
Head261818
Body2114(-1)14
Lower Limbs141010
  • Movement speed while wielding the primary weapon Solo has been adjusted as follows:
BeforeAfter
Sprinting State5.76 m/s5.8 m/s
Walking/Hip Fire4.35 m/s5.1 m/s
Shoulder Fire/Scoped State2.25 m/s2.9 m/s


Yvette

Weapons

  • Primary Weapon Beareas effective range reduced from 30 meters to 28 meters. Updated base damage is as follows:
10m30m50m
Head2819(-2)19
Body2315(-2)15
Lower Limbs1611(-1)10
  • Movement speed while wielding the primary weapon Beareas has been adjusted as follows:
BeforeAfter
Sprinting State5.76 m/s5.8 m/s
Walking/Hip Fire4.35 m/s5.1 m/s
Shoulder Fire/Scoped State2.25 m/s2.9 m/s

String Energy Network

  • Passive Skill Growth Module [Increase stealth entry speed by 50%] has been adjusted to [Increase stealth entry speed by 66%].


Nobunaga

Weapons

  • Movement speed while wielding the primary weapon Judge has been adjusted as follows:
BeforeAfter
Sprinting State5.52 m/s5.4 m/s
Walking/Hip Fire4.35 m/s4.2 m/s
Shoulder Fire/Scoped State2.25 m/s2 m/s


Leona

Weapons

  • Movement speed while wielding the primary weapon Calibrator has been adjusted as follows:
BeforeAfter
Sprinting State5.4 m/s5.4 m/s
Walking/Hip Fire4.35 m/s4.2 m/s
Shoulder Fire/Scoped State2.25 m/s2 m/s


Michele

Weapons

  • Movement speed while wielding the primary weapon Inspector has been adjusted as follows:
BeforeAfter
Sprinting State5.52 m/s5.5 m/s
Walking/Hip Fire4.35 m/s4.4 m/s
Shoulder Fire/Scoped State2.25 m/s2.3 m/s


Throwables

Interceptor

  • Can intercept up to two throwables during its duration. Once the limit is reached, it will be destroyed immediately.

Healing Grenade

  • Recovery rate increased from 3 to 4 points per second. Duration of the continuous healing effect adjusted to 15 seconds.

Tattletale

  • Affected characters will be slowed by 10%.


Conquest

  • Maddelena: Active skill cooldown increased from 25s to 28s.
  • Meredith: Active skill cooldown increased from 30s to 35s.
  • Lawine: Active skill cooldown increased from 30s to 33s.
  • Flavia: Active skill cooldown increased from 25s to 28s.
  • Yvette: Active skill cooldown increased from 35s to 40s.


Outbreak

  • The duration of the slow effect from weapon hits has been increased; knockback from sniper rifles, shotguns, and Ignis has been slightly reduced, while knockback from automatic rifles has been slightly increased; enemies revealed now take 15% additional damage.
  • Mara’s active skill conduction coefficient has been adjusted from 140%-0% to a fixed 140%.
  • Ming’s active skill explosion damage increased from 100 to 200.
  • Meredith’s active skill damage increased from 80 to 85.
  • Yugiri’s active skill damage increased from 65 to 75, and Awakening 1 damage adjusted from 65 per second to 50 per second.
  • Fragrans' Ultimate Skill now heals 100 HP every 0.2s instead of 500 per sec, and its damage reduction has been reduced from 95% to 80%.
  • Card Valuation: EXP per second increased from 15 to 24, max charges reduced from 6 to 5.
  • Economy Round: EXP per second increased from 27 to 30, max charges reduced from 6 to 5.
  • Swift Escape: movement speed boost upon Crystalline attack increased from 40% to 60%.
  • Second Wind: cooldown adjusted from 3.2/2.4/1.6/0.8 to 3/2/1.2/0.6.
  • Evolved Claws: damage per level increased from 3%/6% to 3.5%/7%.
  • Ready to Compete: damage per second increased from 3% to 4%.
  • Trigger rates for Absolute Defense and Ready to Compete have been increased.



5. Event Updates

Salted Fish Sale


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Buy now and get all your money back. The new Ninjato Skin Salty Saber is here, and everyone can get it for free.

Event Time

Updated on June 26, 2025, to August 25, 2025, 6:59 AM (UTC+0)

Event Rules

Complete daily quests during the event to get the bargain item Knife.

Collect Knife to unlock milestone rewards.

Navigators can use Knife to lower the price of the event item Salty Saber. Each use reduces the price by 15 Bablo Crystals, down to a minimum of 0.

Navigators can purchase the Salty Saber at any time using Bablo Crystals. After the purchase, each Knife obtained will be converted into 15 Bablo Crystals.

Event Rewards

Bonus ContentHow to Obtain
Ninjato Skin – Salty SaberPurchase with Bablo Crystal. Complete the event to get it for free.
Dream Token x200Get 5 knives
Basestring x50Get 10 knives
Memory Sequence x1Get 15 knives in total
Chip: Sonic BoomGet 20 knives
5-Win EXP Bonus Card x1Get 25 knives
Ranked Protection Card x1Get 30 knives
Topo Crystal Ring x1Get 40 knives
Chip: Salty StrikeGet 50 knives
Topo Crystal Ring x1Get 60 knives
Memory Sequence x1Get 75 knives


MAPLE FLAME HUNT


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Chiyo of P.U.S, reporting for duty!

Event Time

Updated on June 26, 2025, to July 24, 2025, 6:59 AM (UTC+0)

Event Rules

Complete quests using the Superstring Chiyo during the event to earn rewards.

Complete all quests to unlock an extra Superstring Invitation.

Event Rewards

Bonus ContentHow to Obtain
7-Day Chiyo Trial CardLogin to the game for 1 day
7-Day Chiyo Trial CardLogin to the game for 3 days
*Chiyo Voice PackComplete 10 games of any mode using the Chiyo
Chiyo Spray PaintHit the enemy 40 times with the skill of the Chiyo
Chiyo ChipUse Chiyo to move 5000 meters in string state
Memory Sequence x2Use Chiyo to cause 60,000 damage in total
Superstring InvitationComplete all the above tasks

*Voice Pack: Unlock to receive several voice lines for the corresponding Superstring.


Return Invitation


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To help returning Navigators quickly adapt to Strinova, we need your support.

Event Rules

If a Navigator is level 10 or above and has not participated in the Corridor Return event (see details below), the Return Invitation event will remain permanently visible on the Event Overview page.

Team up with returning Navigators currently participating in the Corridor Return event to complete matches, and you’ll have a chance to receive a Friendship Box.

You can earn up to 10 Friendship Boxes per season through the Return Invitation event.

Opening a Friendship Box may grant one of the following items:

Bonus ContentProbabilityRemark
Bablo Crystal x1000.1%For every 10 Friendship Boxes opened, you are guaranteed to receive this reward once.
Bablo Crystal x500.4%
Memory Sequence x21.5%
Memory Sequence x115%
Basestring x508%
Basestring x2015%
1-Win EXP Bonus Card15%
Dream Token x20020%
Dream Token x10025%


Capture The Flag


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The first Capture The Flag event has begun! Which faction will you support? Will you stand with P.U.S., the defenders of peace and justice, rally behind Urbino, the heralds of freedom, or perhaps join The Scissors, who cut through the illusion ahead?

Event Time

June 30, 2025, 7:00 AM to July 30, 2025, 6:59 AM (UTC+0)

Event Rules

During the event, Navigators can choose to join one of three teams: Team P.U.S, Team Urbino, or Team The Scissors.

After joining a team, participate in any non-custom match to earn team contribution points based on your performance, match duration, and win/loss outcome.

Accumulate contribution points to unlock rewards in the event.

The event will be divided into 4 stages. During each stage, the system will calculate each team's score share based on total contribution points and team size.

At the end of each stage, all participating Navigators will receive a participation reward. Supporters of the team with the highest score share will also earn a victory reward.

Event Rewards

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New Permanent Return Event: Corridor Return

Navigator, long time no see.

We sent this email as soon as we re-detected your contact number. Welcome back to the world of Strinova.

After this update, the previous permanent return event Strinova Bonds will be replaced with Corridor Return.

Participation Requirements

Navigator level 10 or above, inactive for 30 consecutive days, and has not triggered the Corridor Return event within the past 60 days.

Event Rewards

Returning Navigators can earn rewards such as Bablo Crystals, Directed Sequence, Memory Sequences, and Topo Crystal Rings during the Corridor Return event by signing in, staying active daily, and teaming up with other Navigators. Additional benefits include exclusive discount gift packs, team EXP bonuses, and temporary match protection.

About the Previous Return Event: Strinova Bonds

After the update, Navigators will no longer be able to trigger the previous return event Strinova Bonds.

If you are participating in Strinova Bonds when you log in for the first time after the update, you will still be able to complete its event quests until it ends. At the same time, the system will also grant you one additional opportunity to access the Corridor Return event.


6. Hermes Shop Update

New Currency: Topo Crystal Ring

  • Navigators can use Topo Crystal Rings to upgrade Skins, including glide effects, kill effects, and advanced skins.
  • When you don't have enough Topo Crystal Rings, you can use Crystal to make up the difference at any time. The exchange rate is 1 Topo Crystal Ring = 100 Crystal.
  • Topo Crystal Rings do not affect the acquisition or usage of the existing Basestrings currency.
  • Navigators will be able to obtain Topo Crystal Rings through various methods in the future, including event participation, reward exchanges, and paid bundles.
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Secondary Weapon and Tactical Item Skins Coming Soon



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  • Secondary weapon and tactical item skins are universal. Once obtained, they can be used by all Superstrings.
  • This update will introduce 3 secondary weapon skins and 5 tactical item skins:


Ocean Expedition

The Ocean Expedition - Prism Blade event offers 12 rewards; each exploration guarantees 1 reward.

Rewards you've already obtained won't repeat, increasing your chances for the remaining ones.

If you collect the rewards from the "Prism Blade, Radiant Arc (Prototype)" and "Ruckus Fireball, Glimmer Ice Treat, Dizzy Gas" sets, a Lucky Bonus activates, granting you all unclaimed rewards in the pool.

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Initial Reward Odds

  • Prism Blade + Radiant Arc (Prototype): 0.08%
  • Ruckus Fireball + Glimmer Ice Treat + Dizzy Gas: 0.92%
  • Battle Rooster: 5.00%
  • Je-12 Prism Oath: 8.00%
  • Topo Crystal Ring x20: 8.00%
  • String Strider: 9.50%
  • Blade of Fire: 9.50%
  • Micro Singularity: 11.80%
  • Time Travel: 11.80%
  • Bladeform: 11.80%
  • Eye of Clarity + Depths of Wisdom: 11.80%
  • Rainbow Splitter: 11.80%


Ocean Beacon Cost Per Explore

  • 1st Explore: 1 Ocean Beacon
  • 2nd Explore: 2 Ocean Beacons
  • 3rd Explore: 4 Ocean Beacons
  • 4th Explore: 6 Ocean Beacons
  • 5th Explore: 8 Ocean Beacons
  • 6th Explore: 10 Ocean Beacons
  • 7th Explore: 13 Ocean Beacons
  • 8th Explore: 16 Ocean Beacons
  • 9th Explore: 19 Ocean Beacons
  • 10th Explore: 22 Ocean Beacons
  • 11th Explore: 25 Ocean Beacons
  • 12th Explore: 28 Ocean Beacons


【Chic Collection · Empower with Style!】


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【Directed Reconstruction Update】

Implemented on June 26, 2025

Directed Reconstruction is now permanently available, allowing players to use Memory Sequences for a chance to draw legendary character outfits like Fuchsia - Marine Enigma, Lawine - Autumn Allure, Audrey - Dying Glory, Maddelena - Lost Icarus, Michele - Tiger Hunter, Celestia - Shadow Rose, Ming - Lei Loong, the newly added Bai Mo - Streaming Sensation, and many other rare skins.


*Players can use Directed Sequences to draw legendary outfits of their choice. Directed Sequences can be obtain through Season - Advanced Warrant PLUS, Season Shop, and limited-time stores.

*The guaranteed counts for Cognitive Reconstruction and Directed Reconstruction are shared.


Underground Bar themed outfits now available


whiteboard_exported_image (23).png

Cognitive Reconstruction – Eye of Akasha Now Available

Cognitive Reconstruction – Eye of Akasha is now available for a limited time! Navigators can use Memory Sequences to reconstruct and have a chance to obtain the Legendary Outfit: Meredith – Eye of Akasha, the Legendary Weapon Skin: Falcon – Mercurial Echo, and other epic outfits.

Preview of Available Rewards:

whiteboard_exported_image (24).png
  • Opening hours: 2025/7/10 01:00:00 AM to 2025/8/7 00:59:00 AM (UTC+0)
  • Pity progress accumulated in Cognitive Reconstruction – Eye of Akasha will carry over to the next Cognitive Reconstruction event.
  • Pity progress accumulated in Cognitive Reconstruction – Eye of Akashi will not carry over. The first time you obtain a legendary-quality skin, there is a 50% chance to receive either Meredith – Eye of Akasha or Falcon – Mercurial Echo.


Summer Music Festival: Volume 2

Bundle


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Box


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Memory Sequence&Uncharted Energy Box


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7. System Adjustments

Match System

  • Adjustment to Placement Match Rules:
  • At the start of the new season, players will receive a starting rank for Ranked Matches based on their final rank from the previous season. After that, a series of placement matches will be conducted.
  • Winning or drawing a placement match will grant double Strinovium points while losing will not result in any point deduction.
  • Rank Protection System Adjustment:
  • When a player is about to be demoted to a lower major rank, rank protection will be triggered. Each major rank provides 2 protection chances
    • If a player loses with 0 Strinovium Points and would normally lose points, 1 rank protection will be used.
    • If you lose with 0 Strinovium Points and trigger a point deduction again, your second protection will be consumed.
    • If you lose with 0 Strinovium Points and trigger a point deduction for the third time, you will be demoted to the next lower major rank.
  • When a player reaches a new major rank through promotion or demotion, the rank protection count for that rank will be reset to 2.
  • Optimized the hidden rating algorithm for team matchmaking to ensure more balanced matches based on actual skill.
  • Improved estimated match time calculations.
  • Refined the design of Ranked Match rank badges, which will align with future season themes.


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Battle Results

  • Custom Matches: Completing custom matches grants a certain amount of Challenge Points, account EXP, Ideal Coins, and character affinity. Rewards have a weekly limit.

Personal Information

  • Character Balance Adjustments in Outbreak Mode
    • Performance score is now based on: Survival Count (tracks the number of rounds the Superstring has survived)
    • Win rate has been changed to: Survival Success Rate
    • Appearances changed to: Evolution Count

Match Room

  • A new illustrated cartoon-style guide has been added to the mode selection panel in matchmaking rooms. Right-click to view it.

Selection Phase: Character Swap

  • The character swap feature during the selection phase has been added to Standard Demolition and Ranked Demolition modes.

Game Chat

  • You can now send default emojis during matches, and they will appear in the chat window after being sent.


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The new launcher is now live

  • This update includes a revamped launcher. Details are as follows:
    • The launcher's visual design has been fully upgraded, featuring new animated key visuals.
    • New seasonal background music has been added to match the current season's theme.
    • Functional entry points and menu layouts have been adjusted for improved accessibility and ease of use.
  •   To ensure a more stable experience, we will be rolling out the launcher update in phases over the coming days.

Journey Gift


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  • All players, new or returning, can unlock the Journey Gift banner after the update, which includes four epic skins, and by logging in daily, at least three can be obtained, with the remaining one available later through Basestrings exchange.


8. Bug Fixes

  • Fixed an issue where, under specific conditions, players would not automatically return to the sidestep state after releasing a skill while in Stringified state.
  • Fixed an issue where sound effects were missing for Fuchsia's deployment mode actions in some outfits.
  • Fixed a visual glitch with Meredith’s skill effects under specific conditions.
  • Fixed lip-sync mismatches in some story scenes.
  • Fixed missing Japanese voice lines for Michele in the dormitory.
  • Fixed an issue in Outbreak mode where the Corrosive Claws card's effects did not trigger correctly.
  • Fixed an issue in Outbreak mode where the Chrono Bullets card's effects did not trigger correctly.
  • Fixed abnormal standing points in certain scenes within the Loch District of Outbreak mode.
  • Fixed an issue in the Outbreak mode in Polar Research Institute where certain scenes could trigger an infinite glide through specific operations.